Learning and training
Lessons and training people do, not just watch.
For schools, publishers, course creators and training teams. The video stops, the learner works the problem in the picture, and you see who understood, question by question.
For schools, publishers and course creators
Students drag, tap and pick inside the lesson, and every wrong move gets its own answer. You see who got each question right first time, and which wrong idea each class holds.
InteractiveThe Size LimitInteractive lessonGrade 9 biologyWhy life is built from cells, and what stops a cell from simply growing bigger.
InteractiveElectromagnetic WavesInteractive lessonGrade 12 physicsThe waves you can't see, from sunlight to Wi-Fi. It stops at each diamond and waits for you.
InteractiveThe Chemistry DetectiveInteractive filmGrade 10 chemistryA detective story about acids, bases and salts. Read the reaction to crack the case.
InteractiveThe TableInteractive filmGrade 10 historyOne table, re-laid across a thousand years of trade.
InteractiveEarth SculptorInteractive lessonGrade 9 geographyRead the stone to find out what shaped the land.
InteractiveThe Infinite Number UniverseInteractive lessonGrade 9 mathsFrom counting numbers to the ones that never end.
For training and compliance teams
People make the calls the job asks for and see what each one costs, inside the story. You see who is ready, and which mistake is most common on your team.
InteractiveThe Cost of a Wrong NoTraining simulationPayments and riskWhere should a bank draw the line on fraud? The learner prices each mistake and sees what a wrong no costs.
InteractiveThe CFO Who Wasn't*Compliance training filmFraud and deepfakesA video call from the CFO asks for an urgent transfer. The viewer decides what to check, and sees what each choice would have cost.* An example made by 4K Labs to show the format. Not a customer; not affiliated with or endorsed by KnowBe4.
InteractiveThe Helpful Agent*Compliance training filmAI at workAn AI agent reads everything it is given. The viewer decides what to paste, which tool to use, and when a person has to step in.* An example made by 4K Labs to show the format. Not a customer; not affiliated with or endorsed by KnowBe4.
InteractiveWhere Does the $100 Go?Interactive lessonFinancial literacyFour parties share the fee on every card payment. Work out who earns most, and why shops still say yes.
The Number That Isn't ThereExplainer filmPaymentsHow tokenization works: the number your phone pays with isn't your card number, and what a thief actually gets.
Getting Started with Claude*Software trainingAI tools at workA guided tour of a real app, running live inside the video: ask well, pick a model, bring your context.* An example made by 4K Labs to show the format. Not a customer; not affiliated with or endorsed by Anthropic.
Why doing beats watching
when people only watch and listen, across 225 studies. Freeman et al., PNAS, 2014
when people actively take part. Freeman et al., PNAS, 2014
Interactive video improved learning and satisfaction in a controlled study; the same video without interaction did not. Zhang et al., 2006
What you see afterwards
Every answer, which attempt it was, what they rewatched and where they stopped.
Who got it right first time, and which wrong answer was most common.
Results sent to your LMS or LRS as xAPI statements.
Bring a lesson or a course
A chapter, a slide deck, a script or a course outline. We'll show you the interactive version, or you can make it yourself.